Alfred Hunter of Vilebloods
Whenever Alfred attacks, put an "Executioner’s Mark" on target creature. At end of turn, Alfred takes X damage, where X is the number of Marks he placed. When fighting a creature with a Mark, Alfred takes no damage from it and gets +X/+0, where X is the number of Marks he placed.
{t}: Put an Executioner’s Mark on target creature. Marks do not damage Alfred this turn.
{w}{w}{w}: When Alfred attacks, redistribute any counters on the creature you control, keeping their effects explained in the origin
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