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Aliyah, Makindi's Hope
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Aliyah, Makindi's Hope
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Aliyah, Makindi's Hope

Flying, vigilance, lifelink
At the beginning combat on your turn, up to one target land you control becomes a 4/4 Elemental creature with flying, haste and indesctrucible. It's still a land.
{u}, {t}: Two target players each draw a card.

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