Earendil, Sky-Mariner
+2: Until your next turn, target creature you control gains hexproof, or indestructible.
+1: Look at the top card of each players library. You may put one of them into it's owner's hand, or onto the bottom of it's owner's library.
-12: You get an emblem with "Creatures you control get +3/+3 and have flying, vigilance, and lifelink."
Card Comments