Exploited Village
({t}: add {c} to your mana pool.)
Pay 2 life, {t}: add one mana of any color to your mana pool. Remove all time counters on Exploited Village.
At the beginning of each upkeep, if no non-token creatures entered the battlefield under a player's control last turn, put a time counter on Exploited Village. Then if Exploited Village has 2 or more time counters on it, transform it and remove all time counters from it.
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