Eziari, Escaped Amalgamation
Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
As long as a creature with a +1/+1 counter on it has haste, other creatures with a +1/+1 counter on them have haste. The same is true for double strike, hexproof, indestructible, trample, evolve, menace, first strike, flying, lifelink, deathtouch and reach.
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