Great Court of Alkerin
Exile all permanents. Then, starting with you, each player votes for innocent or guilty. If innocent gets more votes, each player, starting with you, chooses a permanent exiled by Great Court of Alkerin and puts it under their control. If Guilty gets more votes, or if the vote is tied, each player, starting with you, chooses a permanent exiled by Great Court of Alkerin and puts it under target opponent's control.
Great Court of Alkerin can't be countered.
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