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Icarus, The Escape Plane
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Icarus, The Escape Plane
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Icarus, The Escape Plane

Flying, vigilance
When Icarus, The Escape Plane enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker
from among the nonland permenants he or she controls, then sacrifice the rest.
Crew 4 (Tap any number of creatures you control
with total power 4 or more: This vehicle becomes an artifact creature until end of turn.)

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