Isshin Tengu of Ashina
First strike, vigilance
When Isshin enters the battlefield, exile up to two target creatures with power 1 or less until Isshin leaves the battlefield.
Whenever a creature you control attacks alone, it gets +2/+0 and gains trample until end of turn, then, if you control a Warrior with power 4 or greater, put a +1/+1 counter on Isshin.
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