Julius, The Kindhearted
Flash
This spell can't be countered.
When Julius, The Kindhearted enters, scry 3.
Whenever you scry, target creature you control gains your choice of flying, hexproof, lifelink, or first strike until end of turn.
{2}{w}{u}: You may switch Julius’s power and toughness until end of turn. Scry 2.
Card Comments