Melkor the Living Darknes
+2: Search your library for a demon, devil, horror, phantom, spirit, or wraith. Reveal it and put it into your hand. Shuffle your library. Scry 3.
-1: Copy the next spell you cast, copies of creature spells become tokens. If the spell is an instant or sorcery, exile it as it resolves.
-9: Cast all spells exiled by Melkor for free. Then all opponents mill cards equal to the total converted mana cost of those spells. Draw 3 Cards.
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