Mr. Johnson
Skill Chip - When Mr. Johnson enters or attacks, choose one of First Strike, Shroud, Lifelink, Deathtouch, +1/+1, or Haste. Put a counter of the chosen type on Mr. Johnson, then remove all other counters from it.
Smoke Grenades - Spend {e}{e}, {ut}: Remove Mr. Johnson and another target creature from combat. They both gain Shroud until end of turn. Activate this ability only when Mr. Johnson is attacking.
Day Job - At the beginning of your upkeep, you get {e}.
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