Player, Unlimited power
Lifelink, Reach, Hexproof, Glitch
Whenever a creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card’s converted mana cost is less than or equal to the number of experience counters you have, return it to the battlefield.
Whenever Player enters the battlefield or attacks, your opponent gets a Glitch counter. Put a +1/+1 and Glitch on each of up to X target creatures, where X is the number of cards milled t
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