Sanguinius, Father of Blood
Flying, Menace, Double Strike
Black Rage—(at the beginning of your combat, all creatures you control gain +X/+X until end of turn, where X is equal to Sanguinius’s Power)
Whenever a creature enters the battlefield, they gain a Blood Counter. If a creature leaves the battlefield with a blood counter, Sanguinius gains two +1/+1.
If Sanguinius leaves the battlefield, all creatures gain +X/+X counters and gain menace and double strike, where X is Sanguinius’s Power.
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