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Sleepy Joe
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Sleepy Joe
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Sleepy Joe

At the beginning of Sleepy Joe's controllers
Turn, all players roll a 20 sided dice, the
person who rolls the highest gains control
of Sleepy Joe. If tied roll again.
When a player gains control of Sleepy Joe,
they can only play Sorcery or Global
Enchantment Spells on their next turn.

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