Sleepytime Corey
Suspend 6- Sleepytime Corey slumbers into play with {6} sleep counters on it. Exile this creature. Remove one sleep counter at the end of your turn. Once all sleep counters are removed. Put this creature in play. If Sleepytime Corey is attacked put one sleep counter on this card.
Indestructible
Sleepytime Corey gets 2 +1/+1 counters put on it at the beginning of your upkeep.
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