Son of McKenzie
: After this spell resolves, you can't cast spells for the rest of the game. If Son of McKenzie is put into your graveyard, you lose the game.
+5: For each permanent type, you may exile up to one of those target permanents.
-5: Take an extra turn after this one. At the beginning of that turn's upkeep, exile Son of McKenzie until the beginning of that turn's end step.
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