Sword and Flame
: Whenever a creature attacks you, Sword and Flame becomes a 2/5 creature with reach. When it deals damage, put that many loyalty counters on it.
-2: You may cast an instant or sorcery with mana value 3 or less without paying its mana cost until end of turn.
-7: Search your library for two enchantment cards. Put one of them into your hand and the other one on the battlefield under your control.
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