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The Last Ronin
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The Last Ronin
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The Last Ronin

First Strike, Menace, Vigilance, Ward {2}

At the beginning of each end step if three or more creatures you control died this turn, you may cast this card without paying its mana cost and as
though it had flash.

Whenever The Last Ronin deals combat damage to
a player, you may destroy target nonland permanent that player controls.

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