Utther, the Magical Mage
Prowess, prowess, Hexproof from sorceries.
When Utther enters the battlefield, you may exile
an instant and sorcery from your hand.
You may cast a copy of all instant or sorcery cards ever exiled by Utther this game once each turn by paying its mana cost and any additional costs.
If you would take an additional turn after your end step, instead draw 3 cards.
Card Comments