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Take your opponent's creature for one turn unless they pay {3} or {4}, or {5}. If they pay
{3} You take the creature, but they lose 2/2
from their power and toughness. If they pay
{4}, you take the creature, but they lose 1/1
from their power and toughness. and if they
pay {5} you don't steel. If the creature dies,
it goes to its oners graveyard
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