Zerika, the Runaway
First strike, trample
Whenever Zerika, the Runaway deals combat damage to a player, that player reveals the top three cards of his or her library. You choose one and deal damage equal to its converted mana cost to target creature or player, then put the chosen card into its owner's hand and the rest into their graveyard.
"Who am I? I'm the one who got away."
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