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Cave of Iridescence
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Cave of Iridescence
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Cave of Iridescence


This land enters tapped unless less it is the second land you have played this turn.

{t}: Add {b}{g}. This land does 2 damage to you.

{4}{t}: Until the end of the turn, all artifacts and enchantments target opponent controls lose all abilities and become colorless 1/1 warrior creatures. They must attack or block this turn if able. If a creature would die this turn, exile it instead.

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